• Light & Wonder Inc (ASX:LNW) shares were trading 1.85% higher at $128.795 during the 23 October 2026 session.
  • Second quarter 2026 Revenue was $828 million, with consolidated AEBITDA of $383 million.
  • The company reported a net Debt Leverage Ratio of 3.4x and said it aims to bring it below 3.0x during 1H27.

Shares in Light & Wonder Inc (ASX:LNW) were trading 1.85% higher at $128.795 during the Trading session on 23 October 2026. In the same session, the S&P/ASX 200 Consumer Discretionary index (XDJ) was up 1.77%, or 65.10 points, at 3,742.80 at 1:31 pm AEDT, the S&P/ASX 200 (XJO) was up 0.38% at 8,760.00 and the All Ordinaries was up 0.54% at 8,868.90. Light & Wonder is a global games company with gaming, social casino and online gaming operations and an ASX listing. Its most recent Earnings presentation was released on 4 August 2026 in the United States and 5 August 2026 in Australia.

Latest development: second quarter 2026 results (5 August 2026 in Australia)

In its second quarter 2026 earnings presentation, Light & Wonder reported consolidated revenue of $828 million, up 2% from $809 million a year earlier. Consolidated AEBITDA was $383 million, up 9%, and the AEBITDA Margin was 46%, up 200 basis points. Net Income was $120 million, up 26%, and net income per share was $1.53, up 38%. Adjusted NPATA was $156 million, up 16%, with adjusted NPATA per share of $1.99, up 26%.

For the first half of 2026, revenue was $1,617 million, up 2%, and consolidated AEBITDA was $710 million, up 7%. Operating Income for the first half was $352 million, down 5% from $371 million, and net income was $172 million, down 3%.

Latest development: segment performance

Gaming revenue was $554 million, up 5%, with segment AEBITDA of $307 million, up 10%. Average daily revenue per unit for North American gaming operations was $48.88, up 6%, and the Grover installed base exceeded 12,550 units. Gaming systems revenue was $73 million, down 16%.

iGaming revenue rose 14% to $92 million, with AEBITDA of $33 million. SciPlay revenue fell 9% to $182 million and AEBITDA fell 3% to $72 million, with the company citing softness in the social casino industry and a focus on higher-value users. Direct-to-consumer revenue at SciPlay rose 51% to $53 million.

Latest development: Cash Flow and Capital allocation

Net cash provided by Operating Activities was $241 million, up 127%, and adjusted free cash flow was $156 million, up 50%, with a conversion rate of 41%. The company returned $134 million to shareholders through share repurchases during the quarter, with about $180 million of repurchase capacity remaining. The net debt leverage ratio was 3.4x and available Liquidity was $928 million. The company said it intends to reduce leverage below 3.0x during 1H27. It also said earnings growth is expected to be weighted to the second half, in line with the prior year.

About Light & Wonder and what it does

Light & Wonder develops and supplies gaming content and technology. Its Business is organised into three segments: Gaming, which includes electronic gaming machines, gaming operations, gaming systems and table products; SciPlay, a social casino mobile games business; and iGaming, which supplies online casino content and technology. Recurring revenue, including gaming operations, systems maintenance, table services, SciPlay and iGaming, was $580 million in the quarter.

Risks and catalysts on watch

Items referred to in the presentation include the decline in SciPlay revenue, lower gaming systems revenue, a leverage ratio that remains above the company's target, and higher corporate costs in the first half related to AI investments and legal expenses. Share repurchases are subject to board approvals, capital allocation priorities and market conditions.

Items that may attract attention include progress towards the leverage target, the second-half weighting of earnings, the continued expansion of the iGaming and Grover businesses, and the company's next quarterly update.

Wrapping up

Light & Wonder shares were higher on 23 October 2026 as the Australian consumer discretionary index also gained. The latest earnings presentation showed modest revenue growth, higher margins and lower SciPlay revenue. Further updates will be released to the ASX.