Highlights
- Streamplay Studio's Winter Burrow title has surpassed one million combined downloads, purchases, and player activations across PC, console, and mobile storefronts, marking a significant audience milestone for the game.
- The title has generated more than A$6 million in cumulative gross Revenue across all supported platforms since its PC and console launch, with mobile adding a further A$153,000 in its first month.
- The mobile launch on 30 September 2026 recorded approximately 154,000 combined installs across iOS and Android within the first month, using differentiated purchase models on each platform.
- On iOS, the game uses a free-to-try model followed by a one-time full-game unlock, while Google Play offers a straight paid download — the two models together generated the first-month mobile revenue figure.
Streamplay Studio Limited (ASX:SP8) is an ASX-listed company that owns Noodlecake Studios, an award-winning Canadian independent game studio with a portfolio of more than 85 published titles and approximately 290 million downloads worldwide. Noodlecake's operations span game development, publishing, and global distribution across PC, console, and mobile platforms. On 5 November 2026, Streamplay announced that Winter Burrow, a cosy exploration and home-building game developed by independent studio Pine Creek Games and published by Noodlecake, has crossed the one million combined player milestone across all supported platforms, including following its mobile launch on iOS and Android in late September 2026.
Winter Burrow's Commercial Journey Across Platforms
Winter Burrow was initially released across PC via Steam, Xbox, and Nintendo Switch, building a commercially meaningful base of players and generating more than A$6 million in cumulative gross revenue across those platforms as reported in October 2026. The game's mobile launch on 30 September 2026 extended its availability to smartphone and tablet audiences for the first time. The iOS version adopts a free-to-try model, allowing players to download the game and experience the opening portion without payment, with the full title unlockable through a one-time in-app purchase. This version recorded approximately 147,000 installs in the first month, generating approximately A$89,000 in gross revenue. The Google Play version is offered as a direct paid download, with approximately 6,600 purchases generating a further A$64,000 in the same period.
The combined mobile launch recorded approximately 154,000 installs across both platforms, generating more than A$153,000 in first-month gross revenue. Streamplay noted that the two platforms operate under different purchasing models, meaning the iOS install figure includes a substantial number of free-to-try users who have not yet made a purchase, and so the install count does not equate to an equivalent number of paid unit sales. Taken alongside the cumulative revenue from PC and console, the mobile launch adds incremental reach and revenue to a title that has already established a commercially meaningful presence across the gaming market.
Noodlecake and Streamplay's Broader Portfolio Strategy
Noodlecake Studios has built a reputation as a publisher with a track record of identifying and bringing engaging independent titles to market across a range of gaming platforms and genres. The studio's experience in mobile game publishing, including the management of differentiated pricing and distribution models across iOS and Android, reflects the complexity of the global mobile games market, where consumer preferences and platform policies vary significantly. Winter Burrow's mobile launch demonstrates the studio's ability to adapt a PC and console title for mobile audiences while maintaining commercial viability across both storefronts. Streamplay's broader operations include game development and publishing, esports, streaming, and telecommunications-aligned services across North America, Australia, the Middle East and Africa, and the Pacific Islands.
Key Takeaways
Winter Burrow's crossing of the one million combined player milestone is a meaningful commercial achievement for Noodlecake Studios and Streamplay Studio, reflecting the game's ability to build an audience across multiple platforms and geographic markets. The mobile launch added an entirely new distribution channel and demonstrated early commercial traction with over A$153,000 in first-month revenue, though the differentiated monetisation models mean that the install count and paid unit count tell different stories about conversion. With the game now available across all major gaming platforms, Streamplay and Noodlecake's key task is retaining and growing the existing audience while continuing to publish new titles that can replicate or exceed Winter Burrow's commercial performance.






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