Highlights
- Pentanet increased FY26 Revenue 8% to AUD 24.4 million across gaming and telecommunications.
- Group EBITDA increased 74% to AUD 2.4 million, while operating cash inflow reached AUD 1.6 million.
- Cloud-gaming revenue rose 16% to AUD 2.8 million with a 68% segment gross margin.
- The company plans to improve utilisation of its existing GPU and telecommunications infrastructure in FY27.
Pentanet Ltd (ASX:5GG) is approaching the end of 2026 with attention on gaming and connectivity support the results. Its shares traded at AUD 0.013 on 6 November 2026, unchanged, with Market Capitalisation of approximately AUD 5.63 million. Recent company announcements outline the completed developments, reporting periods and priorities that frame its next operating steps.
Gaming and Connectivity Support the Results
Pentanet reported consolidated FY26 revenue of AUD 24.4 million, up 8%, with group EBITDA increasing 74% to AUD 2.4 million. Net operating cash inflow improved 17% to AUD 1.6 million. These numbers cover the year ended 30 June 2026. The company operates two subscription-based businesses supported by GPU computing and telecommunications infrastructure: cloud gaming through CloudGG and connectivity products. Gaming contributed an increasing share of Gross Profit as higher-tier subscriptions gained traction.
Premium Gaming Improves Revenue Per User
Gaming revenue rose 16% to AUD 2.8 million and segment EBITDA increased 61% to AUD 1.7 million. Segment gross Margin reached 68%, compared with 57% a year earlier. Average revenue per user climbed 36% to AUD 24 after changes to its membership mix, including retirement of the entry-level Casual plan. Paying gaming customers numbered 9,882 at year end, down 8%, while registered accounts reached approximately 840,000. These measures show both the higher value of the remaining subscriber mix and the importance of converting platform registrations into paying customers.
Telecommunications Provides a Recurring Base
The telco segment recorded FY26 revenue of AUD 21.6 million, up 7%, and EBITDA of AUD 2.0 million. Subscribers increased 4% to 18,936, including growth in off-net services. Pentanet said 5G subscribers increased 15% year on year to 1,039. Telecommunications gross margin was 46%, below the previous year’s 48%, reflecting the service mix. At group level, the company also reported a AUD 6.9 million net loss after tax, including a AUD 4 million Impairment relating to older gaming servers.
FY27 Shifts Toward Greater Utilisation
Pentanet intends to concentrate on higher utilisation of existing GPU and network assets, rather than another large infrastructure build-out. Management is seeking stronger conversion of registered gaming users, further premium subscriptions and disciplined organic connectivity growth. It is exploring potential additional GPU capacity as part of its NVIDIA relationship, but any expansion remains a future possibility. The next reporting periods will show whether growing subscription revenue produces further operating leverage.






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